1999
The Idea
12, August 1999The idea and desire to develop a game of our own begin to take shape. Due to a lack of technical expertise, it remains nothing more than sketches and a dream…
2024
The Starting Point
01, October 2024The idea is taking shape again. With over 12 years of experience as a software developer, the planning begins …
2026
Kick off
09, April 2026Register domains and create social media accounts and website.
Create an empty Unreal Engine 5.7 Project named “Mercoryn”.
Steam
16, April 2026The name has been saved on Steam, and the initial settings for the store page have been configured
2029
Publish ?
12, August 2029Maybe 30 years later…
