1999

The Idea

12, August 1999

The idea and desire to develop a game of our own begin to take shape. Due to a lack of technical expertise, it remains nothing more than sketches and a dream…

2024

The Starting Point

01, October 2024

The idea is taking shape again. With over 12 years of experience as a software developer, the planning begins …

2026

Kick off

09, April 2026

Register domains and create social media accounts and website.

Create an empty Unreal Engine 5.7 Project named “Mercoryn”.

Steam

16, April 2026

The name has been saved on Steam, and the initial settings for the store page have been configured

2029

Publish ?

12, August 2029

Maybe 30 years later…